There's a sweet spot between Dark Forces/Marathon Infinity "what the hell am I supposed to do next" level design and handholdy ... under Settings, UI when you pause the game: It's a small handful ...
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Persona devs' new JPRG has got everyone hyped about its menus: "This is why you invest in UI"Fans and game developers are pointing to this as the reason why the studio's menu design for Metaphor ... create a brand new RPG." Up to this point though, many of Atlus' UI designers have ...
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